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# C:/Users/Michael/Desktop/trunk/program/demo/runbreitenberg_adv.h File Reference

Obstacles follower/avoider. More...

## Functions
void | run_breitenberg_follower (void)
| The "main" function of the follower demo.
void | run_breitenberg_shocker (void)
| The "main" function of the avoider demo.

## Detailed Description

Obstacles follower/avoider.

## Introduction

This demo is made to illustrate how to use the 8 proximities sensors.
The demo is divided in two programms:

- A programm to follow what is detected on the front of the e-puck (for exemple another e-puck).
- A programm to avoid the obstacles.

These two programms work exactelly on the same way. First we do the acquisition of the proxymities sensor and then we do a level-headed sum of this acquisition. Finally we set the speed in concordance of the level-headed sum.

## Playing the demo

### Playing the follower

First of all, move the selector to the position 4 and reset the e-puck. The e-puck will go forward until he meets anything (it works good with fingers or another e-puck). After that he will follow him by staying always on the same distance.

### Playing the avoider

First of all, move the selector to the position 5 and reset the e-puck. The e-puck will go forward until he meets an obstacle. At this time he will find the better way to avoid him.

## Video of the demo

- The video of the follower demo: http://www.youtube.com/watch?v=6DYp5O1cnew
- The video of the avoider demo: http://www.youtube.com/watch?v=Y-RsvDyUfUE

Author:
  Jonathan Besuchet