Demo documentation
1.0
The programm "Demo" is made to demonstrate some capabilities of the e-puck and to illustrate how you can use the library.
This demo is, in fact, a compilation of nine demos. You can choose the demo you want to play by moving the selector on the back of the e-puck.
Here is the the demo corresponding to the selector position:
- Selector position 0: Show the ground direction. Look at rungrounddirection.h for more information.
- Selector position 1: Shock detection. Look at runaccelerometer.h for more information.
- Selector position 2: Locate the sound source. Look at runlocatesound.h for more information.
- Selector position 3: Follow the wall. Look at runwallfollow.h for more information.
- Selector position 4: Follow what is detected by the two front proximities detectors. Look at runbreitenberg_adv.h for more information.
- Selector position 5: Avoid the obstacles. Look at runbreitenberg_adv.h for more information.
- Selector position 6: Follow all balls. Look at runfollowball.h for more information.
- Selector position 7: Follow the red ball. Look at runfollowball.h for more information.
- Selector position 8: Follow the green ball. Look at runfollowball.h for more information.
- Other selector position: Command the e-puck with the sound. Look at runfftlistener.h for more information.
- Warning:
- When you have made your selection with the selector, YOU MUST reset the e-puck (the blue button near the selector) to make your choice effective.
- Author:
- Doc: Jonathan Besuchet
Generated on Fri Feb 29 14:27:42 2008 for Demo by
1.5.4