C:/Users/Michael/Desktop/trunk/program/demo/runbreitenberg_adv.h File Reference

Obstacles follower/avoider. More...


Functions

void run_breitenberg_follower (void)
 The "main" function of the follower demo.
void run_breitenberg_shocker (void)
 The "main" function of the avoider demo.


Detailed Description

Obstacles follower/avoider.

Introduction

This demo is made to illustrate how to use the 8 proximities sensors.
The demo is divided in two programms:

These two programms work exactelly on the same way. First we do the acquisition of the proxymities sensor and then we do a level-headed sum of this acquisition. Finally we set the speed in concordance of the level-headed sum.

Playing the demo

Playing the follower

First of all, move the selector to the position 4 and reset the e-puck. The e-puck will go forward until he meets anything (it works good with fingers or another e-puck). After that he will follow him by staying always on the same distance.

Playing the avoider

First of all, move the selector to the position 5 and reset the e-puck. The e-puck will go forward until he meets an obstacle. At this time he will find the better way to avoid him.

Video of the demo

Author:
Jonathan Besuchet

Generated on Fri Feb 29 14:27:42 2008 for Demo by  doxygen 1.5.4